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Devlog
1/28/21
January 28, 2022
by
Reinarc
Happy Friday! Unfortunately I don't have anything new to share in regards to the game development itself. This is more of a "hey it's not dead" post. Right now I'm finishing up a web development boot...
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1/17/22 - Change Log
January 17, 2022
by
Reinarc
I'll try to keep these (more) brief, I know it's tedious to read long winded update logs. You can see the change log below for all the latest. The biggest changes: aggravate elements now have animatio...
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1/7/21 - Weekly Update
January 08, 2022
by
Reinarc
Hello everyone! Weekly update here. Bug fixes, as will probably happen every week. And I probably broke something. Or forgot to rename something. Hooray! Battle Tome renamed "Recruit's Guide" and is a...
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1/1/2022 - New Version + Update
January 02, 2022
by
Reinarc
1
Happy New Year everyone! I'm going to go back to weekly updates soon, but I had to fix a few things that were bothering me. I also wanted to share some screens I have of part 2! Compared to the origin...
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12/28/21 - Part 2 Progress #1
December 28, 2021
by
Reinarc
Just doing a quick update on how part 2 is going. I'm currently trying to finish a web development course, so it's slow but steady! In the city of Hrelda, there will be a battle arena. This is purely...
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12/27/21 - Alchemy and Combat Adjustments
December 26, 2021
by
Reinarc
Hey there! I would love to get some help with balance testing on my newest version! (See previous message for link to itch.io). Right now I'm thrilled with the new mechanics I've introduced, as well a...
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12/23/21
December 24, 2021
by
Reinarc
1
Merry Christmas/Happy Holidays everyone! Updated version being uploaded at the moment! Don't hesitate to reach out if you find any bugs/glitches that aren't mentioned in the help file, or just have an...
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12/20/21
December 21, 2021
by
Reinarc
It's been a long here, but I have part 1 up and ready to download! This is the first 2-3 hours of the game. I have definitely trimmed some off of the original launch, but I'm trying to focus more on q...
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12/4/21
December 04, 2021
by
Reinarc
Weekly post incoming! Progress is good! The introduction is done, minus playtesting. The rest will go faster because it just needs tweaks and editing. This first part will only go until Hrelda, which...
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11/27/21
November 28, 2021
by
Reinarc
I've decided to make weekly posts to help keep myself accountable. This week, I bring to you a snapshot of a fight from the introduction. If you played the previous version, someone might look familia...
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11/20/21
November 20, 2021
by
Reinarc
2
TLDR: I am working on the game, changing stuff. :) Happy Thanksgiving (almost) for everyone who celebrates it. It's been a rough year! I've recently been able to sit down and start working on the game...
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3/30/21
March 30, 2021
by
Reinarc
I've decided to take the game down for a few weeks to undergo some much needed TLC to the structure of my narrative, among other exciting changes. See the list below for expected tweaks and additions...
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3/13/21
March 14, 2021
by
Reinarc
Update #4! Itch is not letting me upload images to the blog post, so I'll add them below. I have provided two save files in this latest upload. The first is after boss #1, and the second is after boss...
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3/7/21
March 07, 2021
by
Reinarc
Time for more updates! Thanks for all the honest feedback. I'm looking forward to adding more to this game and making it to the best it can be over time. If you are an lgbtqia+ friendly gamer please h...
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2/27/21
February 27, 2021
by
Reinarc
I've been a bit obsessive since I launched my game last week, I'll admit. While I haven't recorded every minor change I've made, I've been at work pruning through as much as possible to streamline the...
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2/25/21
February 25, 2021
by
Reinarc
Some updates based on feedback. Thank you guys so much for letting me know what's good and what needed some work. Minor tile/typo fixes. All tunnels in Tella Forest go somewhere. Dialogue now fills th...
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